Hey everyone!
I am trying to add my point cloud in Cesium for Unreal, to make tests about it. When I work with cesium ion, my point cloud appears, but when I add it in Cesium for Unreal, then we only see the world terrain. I think it is probably link to the ellipsoide used, does anybody know how to manage this issue please?
Currently point clouds are not supported in the main branch of Cesium for Unreal. We are working on adding experimental support. If you’d like to try it out for yourself, you can see the status of this feature here. You’ll need to use Cesium for Unreal from Github, specifically the pnts branch.