Hi,
I am trying to follow along the “Build a Flight Tracker with Cesium for Unreal” (Build a Flight Tracker with Cesium for Unreal – Cesium). When trying to include a header file i get the error that it can not be found in the project. Any tips to fix this?
My first guess is that you may have missed step 2.2?
Thank you for the suggestion Kevin, I’m encountering the same problem,
while I made sure the Cesium plugin was enabled but still had no luck
I think I may have pasted the wrong link in my post above. I meant step 2.2 on this page:
Specifically, your project’s .build.cs must include a link like this:
PrivateDependencyModuleNames.AddRange(new string[] { "CesiumRuntime" });
Let me know if that helps!
Thanks, that was also already done.
I’m not sure why. but Unreal doesn’t choose a class by default (Private or Public)
After I selected a class it worked!
1 Like