Can't add Cesium Google Map Tiles RasterOverlay?

I am wondering why I can’t add the CesiumGoogleMapTilesRasterOverlay component in Unity v6.3 LTS? I see the script exists in CesiumForUnity/Runtime but it doesn’t work if I try to add it as a component in the inspector? I also can’t drag the script onto a Cesium World Terrain object? Is there something I am doing wrong?

Hi @5DRealities, thanks for reporting this. I can reproduce it in Unity v6.2 as well. The problem is that we have a typo in the name of the file that holds that class, and Unity is being persnickety about the component’s class name matching the name of the file that holds it. The filename inadvertently has an extra s in it - GoogleMapsTiles rather than GoogleMapTiles.

I’ve fixed this in this PR: