Cdb-to-3dtiles issue

hello,
I converted standard Presagis CDB(camp_pendleton) to 3dtiles, and the directory has elevation,GSModel,GTModels and so on, but only elevation can be displayed, the buildings all gone.The textures of the buildings can be see in the directory, but building models disapeared.
When I use another tool to check the 3dtiles, the RoadNetwork json poped out the shader problem.
So can somebody help me use the cdb-to-3dtiles tool correcetly, or that tool just can’t convert all cdb files?
The result of the directory has these folders included.
image
The texture is good too.


The RoadNetwork json not good.

There’s no models in the scene, only elevation and imagery, no buildings, no roads, no trees

Hi @FanLongyun,

Sorry to hear that you’re having trouble! I’m moving this issue to the 3D Tiles category, where I think you will find more appropriate help.

Same problem here.
I tried cdb-to-3dtiles with several simple datasets and I’m not able to see any models except elevation and imagery data.
The output content is similar to what @FanLongyun posted in the first message. The folder structure contains converted models, but its not rendered.

It’s a bit difficult to analyze the exact reason for the issue. (I could try to get cdb-to-3dtiles running on my Windows, but … it that was trivial, people would already have done it).

Any additional detail could be helpful. For example, the Screenshot of the error message was apparently made with a minified version of CesiumJS (and maybe even an old one…?). With an unminified version, there should be additional stack trace information.
Also, if someone could share one of the problematic tilesets (maybe even the output from some test data that shows the problem in CesiumJS), it might be possible to find a solution or workaround more quickly.