Cesium C++ ACesium3DTileset

Why can’t I pass the actor* pointer through dynamic_ Cast to ACesium3Dtileset* pointer
I can’t use

ACesium3DTileset* pWorldTerrain = dynamic_cast<ACesium3DTileset*>(Actor);
An error will be reported for an unresolved external command

Hello @peijw ,

Can you share some more context with us about your project? Have you added CesiumRuntime as a dependency to the appropriate build.cs file? This sounds like a linking issue.


Thank you very much. This problem has been solved