Rendering tiles failed when using SceneCapture2D

Hi, I have some actors with scenecapture2d, and I use the RT in the widget. But some tiles didn’t show in the RT, it seems that only the ones saw in the main actor camera can be rendered in the RT. Can somebody help me to fix this? Thanks!

I can fix this problem by just using ASceneCapture2D or changing the logic in ACesium3DTileset::GetSceneCaptures() now, thanks!