Hi, playing around with Cesium for Unreal - whoa, it’s really cool. What a pity that we have to use those lousy “bing” satellite images.
However, my main problem is that, when using “Play in VR”, a lot of the tiles are not rendered, mostly the ones at the bottom. They do appear if I actively look down, but will disappear again as soon as I look up. I’m attachin a screenshot that shows what the problem looks like.
It seems like “something” regards these tiles to be "out of visibility and skips them from rendering.
Problem occurs with both cesium from the marketplace, and also a “fresh” one directly from the build server.