Hi!
I’ve noticed that Cesium 3d tiles lack distance field support in unreal, and I’m wondering if support for that is on the roadmap?
thanks
/Mathias
Hi!
I’ve noticed that Cesium 3d tiles lack distance field support in unreal, and I’m wondering if support for that is on the roadmap?
thanks
/Mathias
Hi @Mathias_Lindgren, welcome to the community!
I’m personally not familiar with distance fields in Unreal, but I found this resource on Epic’s website, and it looks like distance fields can get used in a variety of things. Is there a particular effect you’re using them for?
I’m not sure where we would have to explicitly integrate with Unreal’s distance field system, but we can make a note to look into it. Thank you!
Hi, thanks for quick reply!
Distance fields can be used for a number of useful things, as you said. But I was mainly hoping to be able to use them for niagara gpu particle interaction with cesium tilesets. It is a cheap way to add collision and environmental awareness for particles.
Thanks again!
/Mathias