Cesium for Unity with Unity WebGL project

Hi,
We want use Cesium in our Unity WebGL project, I know Cesium for Unity doesn’t support WebGL.
But would it be possible to use the CesiumJS’s library files in Unity and then calling the required methods through C#?
Would it work that way?
Please advise.

In theory it’s possible. You can read Unity’s guides for interacting with JavaScript here. However, I’m not aware of a way to access Unity’s WebGL context from either JavaScript or C#, meaning it certainly wouldn’t be straightforward to have Unity and CesiumJS rendering to the same canvas. It’s not impossible, but likely wouldn’t be possible without some large changes to both CesiumJS and Unity.