Cesium - one object in two tiles - question about batchId

I’m generating tileset with object splitted between two tiles. They are represented as two different objects (2x Cesium3DTileFeature), having the same batchId & featureId, but they are placed on different 3DTile.

Is it achievable to merge them to one object? Or is it any mechanism in cesium or extension to treat them as one object, for example at picking?


Are these tilesets you are generating by yourself, or is this being uploaded to Cesium ion and being processed using Cesium’s pipelines?


I’m generating them by myself