Cesium Wall Flickering with canvas as the ImageMaterial

Hi Cesium Team,

Please help me fix the problem, thanks a million in advance.

When I use Cesium to simulate the traffic lights, the light is changed from a white background
to the red light which looks flickeringly. (I used a wall as the light board, then get it materialized by a canvas which draws the red, yellow or green circle.)

So how to fix the “white background” when changing the ImageMaterial dynammically?

Here is the SandCastle example for the problem - Cesium Sandcastle

Thans again.

Hi there,

This is a know issue, but there are a few possible workarounds described in that thread.

Got it, thanks Gabby_Getz.