Cesium3DTileset causes the camera to fall through the terrain when moving far away

Camera clipping through terrain when using Cesium3DTileset in UE5. Does enabling Generate Collision Meshes in Cesium3DTileset help? What values are set for Maximum Screen Space Error and Loading Descendant Limit?

Hi @lethe, welcome to the community!

Can you elaborate a bit more on what you’re seeing? What version of Unreal Engine and Cesium for Unreal are you using? The Cesium for Unreal version is found in the lower-right corner of the Cesium panel.