Thank you for the question! I’m having a little trouble figuring out what issue you’re experiencing, do you mind clarifying? What is the expected outcome that’s not happening here?
我已经知道怎么解决这个问题了,因为unity中terrain自带得地形工具在场景中不能旋转,然后这个地球是圆的,更新原点变换位置导致别的物体能够转动,而terrain只能动position不能动rotation,所以错位了
1 Like