Cmake failed for window11

Can you please take a look.

env:
Cesium for unity:1.13.1
unity 2021.3.43
cmake:3.31.0
dotnet:9.0.100

cmd

the cmd is:cmake -B build -S . -G “Visual Studio 17 2022” -DCMAKE_BUILD_TYPE=Debug

error

*** Content of log file: D:.ezvcpkg\2024.07.12\buildtrees\ktx\extract-err.log:
cmake -E tar: warning: skipping symbolic link “KTX-Software-4.3.0-beta1/NOTICE.md” → “LICENSE.md”.
CMake Error: Problem with archive_write_header(): Invalid empty pathname
CMake Error: Current file:
CMake Error: Problem extracting tar: D:/.ezvcpkg/2024.07.12/downloads/KhronosGroup-KTX-Software-v4.3.0-beta1.tar.gz

CMake Error at extern/cesium-native/cmake/ezvcpkg/ezvcpkg.cmake:102 (message):
Call Stack (most recent call first):
extern/cesium-native/cmake/ezvcpkg/ezvcpkg.cmake:184 (EZVCPKG_CHECK_RESULTS)
extern/cesium-native/cmake/ezvcpkg/ezvcpkg.cmake:276 (EZVCPKG_BUILD)
extern/cesium-native/cmake/ezvcpkg/ezvcpkg.cmake:290 (EZVCPKG_FETCH_IMPL)
extern/cesium-native/CMakeLists.txt:66 (ezvcpkg_fetch)

– Configuring incomplete, errors occurred!

cmd picture

Hi @18838959381, welcome to the community!
I haven’t seen that error before, and am not sure what to make of it. But I tried googling it, and found this post:

It’s not exactly the same, but it was resolved by using a local NTFS drive (rather than a network drive) for vcpkg. Are you trying to build on a network drive by any chance?

Unfortunately, I’m using a local NTFS disk drive,Currently, my progress has stopped

Haha, The problem is caused by locale settings (UTF-8) and is solved!, and thank you for your reply

Me too, how did you solve this problem?

Check this option and try recompiling

thanks,let me try it.

回复完才反应过来,不应该使用我这蹩脚的英文。。。 :grinning: