Converting block of Cesium World Terrain into unreal landscape

Hey everyone hope you’re having a great day.

I’m working on a project where I would like to import a real world terrain to unreal landscape. I stumbled accross the Cesium project which looks like it might fit what I’m trying to achieve.

The question is, is there a way to convert a small portion of the Cesium World Terrain into unreal landscape so that I can edit the world terrain using the unreal landscape tools? This would make my life much much easier as I’ve been trying to find a solution for this problem the whole day… I just need the terrain without any textures/materials. Is there maybe a way to export a height map from the cesium terrain that can be applied to unreal landscape?

Thanks in advance

Hi @Memmer57, welcome to the community!

There currently isn’t a way to do that, since Cesium World Terrain is streamed dynamically and it would be difficult to apply sculpting changes. However, I think you could achieve something similar with Cesium ion’s clipping feature.

Cesium ion Clips allows you to download portions of terrain as a single glTF model. Then, you can bring the clip into 3D editing tools like Blender! We demonstrate this workflow with an example here: Editing Real-World Data from Cesium in Blender – Cesium

Let us know if that helps with your use case!

Thank you very much janine!

Hi Janine,
Is it possible to clip a portion of the Cesium Moon using Cesium ion Clips?
I tried, but the Moon does not appear in the imagery or terrain selection list.

Hey @pilgrimstranger, good news! You can actually use Cesium ion Clips with the Moon terrain! The trick is:

  1. Make sure the Cesium Moon Terrain dataset is added to your assets from the Asset Depot

  2. In Clips, select 3D Tiles (not “Terrain and Imagery”) – Moon Terrain won’t appear in the terrain/imagery list, but it will show up under 3D Tiles

That said, for future questions like this, I’d recommend opening a new topic rather than replying to an old resolved thread. It keeps things easier to search and makes sure your question gets the visibility it deserves!

Cheers!

For anyone landing on this thread looking for a way to convert Cesium terrain into an editable Unreal Landscape, community member @AiAiCip built a paid plugin called GeoLandscape Conformer that automates this workflow. It conforms a UE Landscape to Cesium terrain at the vertex level and handles the Z-fighting cleanup automatically:

I don’t necessarily expect everyone to be able to go buy this, but it can also at least serve as proof that this is possible.