I have been working on some custom terrain and in order to make the terrain easier to work with, I want to disable horizon culling and maybe view frustum culling for now. As some older posts suggested, I tried changing the condition in line 415 of GlobeSurfaceTileProvider.js to false, to no effect. I also tried having the function return Visibility.FULL, also to know effect. After trying to make the function throw some errors, it seems as though the function isn’t even called. Are these tests now done in a different function, or am I misunderstanding how these functions are called?