I’m drawing small circles on the globe and would like them to remain visible when the camera is at high altitudes. What’s the best way to control when the circle is culled out? For example, if the code below is run in the sand castle, you’ll notice that you have to zoom in very far before the red circle will appear.
var viewer = new Cesium.Viewer(‘cesiumContainer’);
position: Cesium.Cartesian3.fromDegrees(-77, 39, 0),