I’m using STK world terrain provider on my cesium project, but I need it just for the light / shading effect. I don’t want any terrain elevation / heights. On first sight the whole globe was flat / even , but I noticed at one place, the terrain is jagged. I tried setting hasVertexNormals and requestVertexNormals to false but nothing changes. Is there a way to disable terrain elevations / heights, while still using the terrain provider? Thanks.
p.s. I guess you know what I’m talking about but here are two screenshots, the first - jagged terrain , and the second - flat terrain