Displacing 3d tile on map switch from 3d to 2d

When I am switching the map from 3d to 2d, 3d tile is displacing from its original position. How can I fix it, if anyone has faced this issue and has fixed it, please help me?

Hi @basant1431,

Thank you for reaching out to us and bringing us your issue. Can you please send over a code snippet or a sandcastle example that we can use to replicate this behavior?