Does CesiumJs support Blender’s non-linear animations?
In fact, is there any guidance on optimum Blender GLTF export settings. I would like to animate a 3d model using non-linear animations if I can.
sg
Does CesiumJs support Blender’s non-linear animations?
In fact, is there any guidance on optimum Blender GLTF export settings. I would like to animate a 3d model using non-linear animations if I can.
sg
Hi @gormanst,
I think Cesium supports all animation types the gltf-spec provides (4 types: glTF™ 2.0 Specification). At least the “Skinned Character” in this Cesium Sandcastle looks like to have non-linear animations.
I don’t know how blender handles gltf export and if all types are supported there.
Best, Lennart
How can you tell the “Skinned Character” has non-linear animations? I am still extremely new to GLTF and Blender (two months of a udemy course so far) so forgive my ignorance.
I thought non-linear animations had to be triggered by name while linear animations just start and run as a sequence. When looking at the Sandcastle just loads the GLTF, I don’t see it targeting say, “walk”.
sg