Does the current version of Cesium for Unreal support loading 3D tiles that utilize the 3DGaussianSplatting technology?

Does the current version of Cesium for Unreal support loading 3D tiles that utilize the 3DGaussianSplatting technology?

Hi @hzc123,

We don’t officially support Gaussian Splats yet, but there is a draft PR open to add support here:

It’s still a work-in-progress, but feel free to try it out and let us know how it goes!