Unity - Gaussian Splatting

Hello,

I’m able to upload PLY files to Cesium Ion and convert them into the Gaussian Splatting format, and display correctly in CesiumJS/Showcase. However, I’m not able to load or display this Gaussian Splatting object in Unity.

Is this feature for Unity still in development, or am I doing something wrong?

Thank you!

@petak We’re still in the early stages of implementing Gaussian Splatting support across the Native Runtimes (Unreal, Unity, Omniverse, Godot, etc). I just got the Unreal support into a draft pull request in Cesium for Unreal yesterday. I don’t have a timeline handy for when we’ll get support into Cesium for Unity, but it’s likely we’ll only start this after we finish up support in Cesium for Unreal.

@azrogers thank you for your quick answer. I’m looking forward to experimenting with Gaussian Splatting and Cesium in Unity.