Hi,
what is the best way to process a dataset Gaussian splats and display it in CesiumJS or Cesium for Unity ?
I have the following processing chain:
Generation of Gaussian splats - pointcloud and display, i.e. SuperSplat
→ Export as splat-file
Processing in GisBox: Loading splat-file and convert it to Cesium 3d-tiles
→ I got tileset.json and a lots of glb-Files
→ Import the glb in Cesium Ion, I see a nice model and could georeference it
→ Display in sandcastle, with CesiumJS everything is fine
→ Display in Unity, Cesium for unity (Unity-Samples) Model isn’t shown
Can anyone help, what is the best way to process splats ?
Regards
Rüdiger