Gaussian Splats

Hi,

what is the best way to process a dataset Gaussian splats and display it in CesiumJS or Cesium for Unity ?

I have the following processing chain:

Generation of Gaussian splats - pointcloud and display, i.e. SuperSplat
→ Export as splat-file

Processing in GisBox: Loading splat-file and convert it to Cesium 3d-tiles
→ I got tileset.json and a lots of glb-Files

→ Import the glb in Cesium Ion, I see a nice model and could georeference it
→ Display in sandcastle, with CesiumJS everything is fine

→ Display in Unity, Cesium for unity (Unity-Samples) Model isn’t shown

Can anyone help, what is the best way to process splats ?

Regards

Rüdiger

I’d just like to not leave this thread un-ansered: There has been a somewhat longer discussion about this topic at Cesium 3D-Tiles glb-files not visible in Unity . (One of the main points was/is that Splats are currently not yet supported in Cesium For Unity)

Hi Marco,

Thanks - I will Look at the Future Development

Regards