Fluid Planet has combined airborne and terrestrial lidar data from the University of Lethbridge, BIM models, Cesium World Terrain, and Bing Maps Aerial imagery to share real-world experiences of Canadian provincial parks in 3D in Cesium for Unreal. Massive datasets are hosted in Cesium ion, tiled into 3D Tiles, and streamed to Unreal Engine, and Fluid Planet is now also integrating Photorealistic 3D Tiles via the Map Tiles API. Fluid Planet makes use of the PureWeb plugin for Unreal to enable pixel streaming to student devices.