Getting the vertices of mini triangles that makes up a Polygon

Hi there,

I have a polygon entity drawn on a custom terrain(served through Cesium ion) that looks like this:

Looking closely:

I can see the overall polygon is composed of multiple tiny triangles. I would like to know how I can access the vertices of these tiny mini triangles.

Why do I need to access the vertices? I want to calculate the total surface area of the polygon and I’m trying to use the approach of summing up the area of the mini triangles that makes up the entire polygon.

Thanks.

Do we have update on this?

Thanks
Hiroshi

@sx_dev @Devonators

I do not know of a simple way to access this data. I believe that Cesium ion SDK has various features that might support this use case. See the “Measurement Tools” section of the website.

Any suggestions from the rest of the community?

-Sam