I came across this to get Ultra Dynamic Weather snow to work with a 3d tileset. Here is my take.
After installing Ultra Dynamic Sky, I added the Ultra_Dynamic_Sky and Ultra_Dynamic_Weather blueprints to my project.
I started from the Unreal Quickstart on editing tile materials and copied the Material Instance MI_CesiumThreeOverlaysAndClipping to my project. Then I created a Material Layer, edited it to include the Dynamic Landscape Weather Effects V3 and hooked everything up as shown below.
I then edited the Material Instance and set the Overlay 2 Layer Asset to my Material Layer.
For my Cesium3DTileset I went to the Rendering section and set the Material to my Material Instance.
Within Ultra_Dynamic_Weather I set the Weather to snow and in the Manual Weather State played with values for Snow until I got the result I liked.




