Google Tile API Costs

Testing the Unreal Integration. After a few minutes based on following Cesium instructions - I’ve racked up around 20000 Google Map Tile Requests. The question is - will Google be charging for this? I tried to figure out their cost calculator and it made little to no sense. I don’t mind spending a few quid - but concerned (based on the calculator info) it will provide a hefty bill just at this testing stage. Any advice would be greatly appreciated.


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My understanding is that access to the Tiles API is currently free during the experimental period, and that Google haven’t announced their pricing for it yet.


Also very interested in this.
In my opinion Googles documentation on this is a bit “difficult”.

Any shared experiences are very welcomed.

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