For Geofecning I have to check the Entity Box Overlap Others
I made a 3D Grid on cesium and have to set as Geofence if the Box overlap others
so I find an Library but I don’t sure I can use this.
For Geofecning I have to check the Entity Box Overlap Others
I made a 3D Grid on cesium and have to set as Geofence if the Box overlap others
so I find an Library but I don’t sure I can use this.
Thank you for sharing this information. The library that you referenced seems like a great resource. However, I am unclear how you intend to use it. Could you please provide a little bit more information on your use case?
-Sam
I want detect something inside of 3D grid box entity, so I think I can use terraformer’s intersects method but that seems to use only in 2D polygon. so I ruined everything.
The terraformer idea seems promising to me. Could you possibly overlay your 3D grid with 2D polygons? This would allow you to have a 3D grid and detect intersections accurately. Let me know what you think! I would love to see a demo of what you have so far
-Sam
Thank you for sharing this! This looks awesome Do you have a sandcastle demo that you can show the community?
-Sam