cesium for unity is very amazing. i like it very much. thank u for developing the nice tools.
for some reason, i need to know the coordinates of 4 corner points of each 3DTile in my scene. is there any function to get that ?
Unfortunately it’s not quite possible. There is a Cesium3DTile
class that has a bounds
property, but we only use it for CesiumTileExcluder
. It sounds like you’ll want to access it whenever you’d like.
If you want, we can treat this as a request to expose the Cesium3DTile
information without needing a tile excluder. We track feature requests as Github issues, so feel free to open an issue for this there.
thank u for your reply. well, ok, i have changed my design to avoid this . so , every thing is all right now.