So here’s a model, in the normal case, that looks something like this
When I added,
Cesium. ExperimentalFeatures. EnableModelExperimental = true;
The lighting is too extreme
However, after I remove the lighting, I can’t see the outline clearly. How do I get the effect of figure 1 in CustomShader
Thank you for bringing the community your question! It would be great if you could share a sandcastle demo that showcases the behavior that you are seeing. I’d also love to learn more about how you are configuring your custom shader.
Also @h2936817294, try this again in Cesium 1.92, we recently added image-based lighting to ModelExperimental, that might explain the difference in lighting.
Just to crosslink things, this was also discussed in GitHub here