Here is my scene, I want this polygon to be three-dimensional, not a plane
That is not currently supported. Cartographic polygons are just textures draped over the Cesium3DTileset.
Thank you very much for your reply.If I want to implement this feature, do you know what I should do, do you have any good suggestions for me, or what other tools can implement it.
Does anyone know how I can achieve 3D highlighting?
This tutorial deals with something similar: Using Geometry Script and Blueprints to Quickly Replace Cesium Tiles | Tutorial
I’ve not yet successfully implemented it though.