Hi, I was following the linked tutorial flatten-the-ground-surface-or-terrain-inside-a-polygon but blocked after:
- Creating CesiumCartographicPolygon actor
- Added to CesiumWorldTerrain the CesiumPolygonRasterOverlay component and inserting the Polygon in its polygon array field
- Duplicating the MI_CesiumThreeOverlaysAndClipping
At this point how do I have to add my material layer blend inside the material in order to get the output of the tutorial?
Thank you