How to correctly convert latitude and longitude into world coordinates?

I need this latitude and longitude to create an object, and I use this node to set the object’s coordinates.

But sometimes the coordinates of CesiumWorldTerrain can be far away. I don’t know what caused this problem.

Hi @Xiaoguang,

If the Keep World Origin Near Camera setting is checked on your Georeference, the coordinates of tilesets in the level may be very far away from the origin at times. You can read a little more on the subject here - Placing Objects on the Globe – Cesium, but essentially very large values in the location of an actor aren’t generally cause for concern.

It looks like you’re using the node to convert LLA to UE coordinates correctly. Is it placing the actor in the wrong place from where you would expect?