Lat long alt for Cesium Global Anchor

Can you do this through Blueprints in UNREAL? I have a list of object with Lat/Long/Alts. I created an actor to represent the objects. In the actor, I added a CesiumGlobeAnchor.

I spawn each of these into the scene and would like to assign the corresponding LLA for each Actor, but I can’t find anything in Blueprints that will let me do that. I can find options to get the LLA or to set the origin LLA, but nothing to properly place my actors into the LLA positions.

Any suggestions?

-Brian

Hi Brian,

If you get the CesiumGlobeAnchor component through Blueprints, you can access the Move to Longitude Latitude Height Blueprint on it.

Let us know if you have any follow-up questions!

Thank you. I found this probably 20 minutes after I posted it last night. I knew there had to be a way. Is there an in UNREAL way to convert from LLA in degrees/minutes/seconds to decimal degrees? If there isn’t a way, I can just make a function to do the math, but thought I’d ask before inventing a wheel.

Thank you,
Brian