About the “ShowFlag.Spline 1”
Where does “ShowFlag.Spline 1” define ?
There is a sentence—— “pressing the ` key (usually under the Esc key) on your keyboard and entering in the ShowFlag.Splines 1
command.” in the Tutorial —— “Build a Flight Tracker with Cesium for Unreal”
Hi @yuan1405,
The ShowFlag.Spline 1 is a console command. ShowFlag.Spline is the name of the command, and 1 indicates that this feature should be enabled. You can open the console command window by pressing the backtick (`) button on your keyboard, usually located below the Esc key, and it will show up on the bottom of the editor.
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one more question @xuelong :
How to set the BP_Aircaft’s rotation at runtime ?
I can adjust the BP_Aircaft’s rotation in editor, but it’s not change in runtime, like this:
The plane’s head is error direction.
Thanks.