const viewer = new Viewer(cesium.value, {
terrainProvider: createWorldTerrain()
}
Hi @CharleeWa
Could you share a Sandcastle that shows exactly where the camera is when this issue is occurring? This may just be images from different LODs being rendered.
Thanks,
Sam.
Hi, @sanjeetsuhag Thanks for you reply.
You can see this phenomenon at the coordinates below.
viewer.camera.setView({ destination: Cartesian3.fromDegrees(116.341176, 36.10278, 1000), })
Thanks!