I have add a feature to cesiumjs, to build two globe objet in one viewer, for example the second globe mybe the moon.
Now I want to draw a ellipse entity on the moon,but the entity always be clamped to first globe object. How can I draw the ellipse entity(maybe a polygon or other) to the moon ground?
Do I have to modify the shader of the globe? Or other shaders?
Hi @tzraeq ,
Thanks for your post and for being part of the Cesium community.
Do you mind sharing a little more details about your use case and maybe some sample code? Better yet, could you create an example in our sandcastle tool https://sandcastle.cesium.com/ that reproduces the behavior you are seeing?
Hopefully with some specific examples of your code we can get to the root cause of the behavior you are seeing.