How to use hardware antialias?

1. A concise explanation of the problem you’re experiencing.

I am setting context option “antialias: true”, but it does not have any effect. Is there any way to use Cesium JS without offscreen rendering and having the hardware antialias enabled?

2. A minimal code example. If you’ve found a bug, this helps us reproduce and repair it.

3. Context. Why do you need to do this? We might know a better way to accomplish your goal.

We would need best possible line-quality. The postprocess FXAA does not cut it…

4. The Cesium version you’re using, your operating system and browser.

Newest version.

I’ve recently run into this as well, and I documented it here:

As far as I can tell, fixing this would require adding some MSAA pass, which seems to be why the model looks better in ThreeJS, but I haven’t had a chance to confirm/toggle that in ThreeJS.