Howe to prevent model from disappearing in distance


At a certain zoom/unzoom, my gltf model disappear. Why ?


This is related to an ongoing issue which you can check out here:

If you turn on debugShowBoundingVolume, what does the bounding volume of the model look like?

Thanks for the reply. @dzung

The model is just a default one I found on a gltf demo model that I uploaded to cesium.

I can’t check the debug now but this is the model, I will send a screenshot later today.
duck.gltf (159.2 KB)

Try decreasing the maximumScreenSpace error: example.