I have a 3D Model loaded from
entities.add but whenever I try to zoom in out the viewer, it also scales up/down the model I just added. Is it possible that it will follow the original size of the model? Thanks!
The model is scaling as you zoom out because you have a
minimumPixelSize determines the minimum size of the model on the screen. So even when you zoom out very far, the model will scale up so it takes up that amount of pixels on the screen.
While you can control how much the model scales with
maximumScale, you can disable this entirely by removing
minimumPixelSize from the constructor.