Hi Everyone
I am trying to packing the UE project with cesium(I built ue4editor 2.27.2 which support HTML5 packaging from source). When I packaging the project, some errors came out on the console
UATHelper: 打包 (HTML5): 20 errors generated.
PackagingResults: Error: variable has incomplete type ‘FQuat’
PackagingResults: Error: incomplete result type ‘FMatrix’ in function definition
PackagingResults: Error: variable has incomplete type ‘FMatrix’
PackagingResults: Error: no viable overloaded ‘=’
PackagingResults: Error: incomplete type ‘FQuat’ named in nested name specifier
PackagingResults: Error: no viable overloaded ‘=’
PackagingResults: Error: incomplete type ‘FQuat’ named in nested name specifier
PackagingResults: Error: incomplete result type ‘FRotator’ in function definition
PackagingResults: Error: incomplete type ‘FQuat’ named in nested name specifier
PackagingResults: Error: incomplete type ‘FQuat’ named in nested name specifier
PackagingResults: Error: incomplete result type ‘FQuat’ in function definition
PackagingResults: Error: variable has incomplete type ‘FMatrix’
PackagingResults: Error: member access into incomplete type ‘const FMatrix’
PackagingResults: Error: too many errors emitted, stopping now [-ferror-limit=]
I am wandering if Cecium for Unreal support this kind of action(I modified the SupportedTargetPlatforms list and added HTML5 to it mannually…)
THX