While we are trying to provide an image / canvas / video to the polygon material, the image is almost always slices rather than stretched / warped to fit the polygon.
The attached image demonstrate it:
on the top right - some aerial image
the four colored dots are representing the footprint and are provided to the polygon using the
we also use the
stRotation of the polygon, providing it with the
as it can be seen the image is sliced, and because of that the position of the image has offset from the roads. although it should be positioned correctly given that the footprint polygon is correct.
I’ve simulated the above image in sandcastle : Cesium Sandcastle
I am familiar with the following issue :
but is there some workaround? any other options ?