Issue trying to procedurally generate foliage in Cesium with Unreal 5 (UE5)

Hi folks,

We have Cesium successfully working in UE5 (Thanks for your UE5 branch, @Nithin_Pranesh!!) and are currently following this guide to procedurally generate foliage: https://cesium.com/learn/unreal/unreal-procedural-foliage/ This function no longer exists for me, does anyone know if it got changed or removed with UE5? Thanks in advance!

Answer was in here :slight_smile:

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