When using 3D_Tiles_For_Godot, I want to load the terrain and tiles in an offline environment. I have set up a local server. I already know that the URL of the terrain can be modified under Cesium3DTileset, but there is no relevant URL modification method for the tiles. Does anyone know?
From your screenshot, it looks like you are using Cesium3DTileset with a local URL, but the key point is that both terrain and 3D tiles must be loaded through a tileset.json file, so your URL should explicitly point to something like http://localhost:9000/.../tileset.json rather than just a folder path, and that JSON internally references all tile data such as .terrain , .b3dm or .glb files; if terrain loads but tiles do not, the issue is usually incorrect relative paths inside the JSON or missing files on the server, so it is important to open the JSON in a browser and verify all referenced files are accessible, and also ensure you have configured a proper georeference using something like CesiumGeoreference because without correct latitude, longitude, and height the tiles may load in the wrong location or not be visible at all; if possible, share the full URL and a sample of the tileset.json to diagnose further
