Hello fellow Cesium users!
As Unreal Engine developers and Cesium users, we have been working on a complete Blueprint system that you, Cesium for Unreal users could benefit too : display labels, infos, interactive menus, GIS, buttons, images… well everything you want from 3D world coordinates to 2D widget space.
Our system “L.U.I.T.A.” (for “Link UI To Actor”) is versatile and let you visually link a place / an object / a building… whichever actor placed in the world (visible or not) to any 2D Widget.
LUITA comes with great options for clarity & design: Arm / Pin / LODs (Level Of Distances, to display Widgets & options accordingly to the distance to viewer) / Clamping on border screen / Animation effects for showing/masking the Widgets… as well as a “Collection” system parameter to manage them all, and a “Light Linker Component” for optimization. The system has been designed to be accessed both in editor & at runtime.
LUITA is Available on FAB:
https://www.fab.com/listings/7e042c9d-999b-4afd-aaf4-5b3a3c3e69aa
“LUITA System” comes with a an exhaustive documentation & includes a Showroom and tutorial maps for a quick jump in.
Also, especially for Cesium users, a complete CESIUM template project is available as a separate download on KoFi. In this project, you can find how to display cities name, population, and how to use options to visually represent datas, all through data tables :
https://ko-fi.com/s/de7a70c525
You can see the project in action here:
Hope you’ll enjoy!
Feel free to ask us any question here, we’d be glad to help!
Jerome@lab-7