Hi,
I get weird rendering effects for small ground polygons (~300m) on macOS 12.6.x (Apple silicon, it seems to work on Intel-based Macs) - see attached image. This renders correctly on Linux and Windows and it is randomly affected by zoom/pan so I assume this is a bug in Apple’s driver.
Is there any known workaround?
From the rendering artifacts this could be related to the open #3171 but on completely different hardware (Apple M1/M2) and much newer macOS. Was there ever any resolution for #3171 (last edit was from 2017)?
I do have same exact issue where polygons clamp to terrain or 3d tile, they arent showing correctly there is visual artifacts on my Mac Studio. seems to be a driver issue if shapes are too close from each other.
Hello,
I recently switched from a Windows laptop (lenovo) to a Macbook pro (Apple M1 Pro) and I am also experiencing some visual glitch for KML or geojson files overlaid on top of our photomesh.
I ran the test on Safari 16.6 and Ventura 13.5.