Map rotating animation does not work when going from one location to another

Due to some reasons, we are not using URP for our game development. The map is working fine, except when we move from location to another location the animation does not work. It looks all messed up and stuck in the UI.
We noticed in Cesium plugin, for the Dynamic Camera, the parameters changed as we go from one location to another on the map, we want to keep most of the parameters unchanged except Clipping Planes. Is that possible ? I think if we can do this, the animation may work.
Or maybe you can give some other advice.

If I’m understanding you correctly, you can accomplish this by simply disabling the CesiumOriginShift component on the Dynamic Camera.