Models work fine in ION but not JS?

Getting errors when rendering?

[Cesium WebGL] Shader program link log: ERROR: Implementation limit of 16 MAX_VERTEX_ATTRIBS (e.g., number of generic plus conventional active vec4 attributes) exceeded, shader uses up to vec4 attribute 499.

[Cesium WebGL] Translated vertex shader source:

[Cesium WebGL] Translated fragment shader source:

An error occurred while rendering. Rendering has stopped.
RuntimeError: Program failed to link. Link log: ERROR: Implementation limit of 16 MAX_VERTEX_ATTRIBS (e.g., number of generic plus conventional active vec4 attributes) exceeded, shader uses up to vec4 attribute 499.

Hi @Steve_Kompolt,

Thank you for sharing these preliminary details with the community. I am not familiar with that exact error. Can you please provide a little bit more context here? I would like to know more about what part of your code caused this issue, what browser you are using, what data type you are trying to view, etc.

Best,
Sam

Hi Sam,

Here are the details in this post…

Steve

1 Like

Hi @Steve_Kompolt,

Thank you for this - we can continue the conversation there :+1:

Best,
Sam