In my app, I’m using multiple imagery layers, and terrain data ( custom terrain data served from a third party server), the problem is one of the imagery layers (wmts ) has some tiles that are pending, when triggering rendering events ( e.g zooming in / out) the whole scene wouldn’t update until the pending tiles are loaded or timed-out ( server time out is 120 seconds). Is there a way to set a timeout policy for pending tiles in cesium ? I can see a
TileDiscardPolicy but I don’t know how to utilize it.
after zooming in
waiting for almost 2 mins to resolve pending tiles, then the scene continue rendering