Is it possible to add a taper to a PolylineVolume? Or is there an equivalent geometry that could generate a cone shape that bends to follow a path?
Hi! Not sure if this is what you are looking for, but we have a plane simulator example that simulates a path that tapers at the beginning: Sandcastle
Nice implementation! I’ve definitely got use for this so thanks for contributing. Unfortunately not going to work for this use case. I’m looking to model and animate a specific 3D volume with known dimensions rather than an animated path.